Here’s my latest personal project. The model was sculpted with Zbrush, skin detail has been enhanced using displacement maps from XYZ. Retopology, polymodeling, uvs and scene setup done with Maya. Texturing made with Substance Painter and Zbrush . For hair I used Xgen and for rendering Arnold Render . Hope you like it. Software: ZBrush , Maya , RizomUV , Substance Painter, Arnold, XGenMajor Soldier Sci-fi [CGI] [2023]
This project help me to implement my skills with skin of character , XGen,Maya and Arnold.Portfolio Gallery
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netkingZ